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		<title>ACM UMAP 2016</title>
		<description><![CDATA[24th Conference on User Modeling, Adaptation and Personalization - 13-17 July 2016 - Halifax, Canada]]></description>
		<link>http://www.um.org/umap2016/8-conference</link>
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		<managingEditor>herder@l3s.de (UMAP 2016)</managingEditor>
		<item>
			<title>Proceedings</title>
			<link>http://www.um.org/umap2016/proceedings</link>
			<guid isPermaLink="true">http://www.um.org/umap2016/proceedings</guid>
			<description><![CDATA[<p><a href="http://dl.acm.org/citation.cfm?id=2930238" target="_blank">The UMAP'2016 Proceedings in the ACM Digital Library</a> (right now accessible freely, but later it will require individual login or institutional subscription)</p>
<p>The <a href="http://ceur-ws.org/Vol-1618/" target="_blank">UMAP 2016 Extended Proceedings</a> (workshops, posters, demos, late-breaking results) are online at CEUR-WS.</p>
<p>&nbsp;</p>
<h2>Best Paper Award (sponsored by Springer)</h2>
<p><a href="http://www.um.org/umap2016/images/pdf/BEST-PAPER-AWARD-given.pdf">Predicting Individual Differences for Learner Modeling in Intelligent Tutorsfrom Previous Learner Activities</a> <br />by Michael Eagle, Albert Corbett, John Stamper and Bruce Mclaren and Ryan Baker</p>
<h2>&nbsp;</h2>
<h2>James Chen Best Student Paper Awards</h2>
<p><a href="http://www.um.org/umap2016/images/pdf/BEST-STUDENT-PAPER-AWARD-given1.pdf">On the Value of Reminders within E-Commerce Recommendations</a> <br />by Lukas Lerche, Dietmar Jannach, Malte Ludewig</p>
<p><a href="http://www.um.org/umap2016/images/pdf/BEST-STUDENT-PAPER-AWARD-given2.pdf">Analyzing and Predicting Task Reminders</a> <br />by David Graus, Paul Bennett, Ryen White, Eric Horvitz</p>]]></description>
			<author>herder@l3s.de (UMAP 2016)</author>
			<category>Conference</category>
			<pubDate>Fri, 15 Jul 2016 15:57:08 +0000</pubDate>
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		<item>
			<title>Conference Navigator</title>
			<link>http://www.um.org/umap2016/program/conference-navigator</link>
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			<description><![CDATA[<p>University of Pittsburgh's PAWS Lab provides the Conference Navigator System (CN3) for UMAP 2016.</p>
<p>This is a personal conference scheduling tool with social linking and recommendation features. The aim of this application is to enhance your experience at the conference</p>
<p>You can<a href="http://halley.exp.sis.pitt.edu/cn3/legacy.php?conferenceID=144"> access the Conference Navigator here</a>.</p>
<p>&nbsp;</p>]]></description>
			<author>herder@l3s.de (UMAP 2016)</author>
			<category>Conference</category>
			<pubDate>Tue, 05 Jul 2016 21:16:12 +0000</pubDate>
		</item>
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			<title>Presentation Instructions</title>
			<link>http://www.um.org/umap2016/program/instructions-for-presenters</link>
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			<description><![CDATA[<h2>Guidelines for Full and Short papers</h2>
<p>In order for your work to receive the widest possible audience as well as obtain one-on-one feedback, each presenting author of a long OR short paper will have an opportunity to present their paper orally in one of the five plenary paper sessions AND present a poster of their work in one of the afternoon poster sessions on Thursday and Friday.</p>
<h3>Guidelines for ORAL Presentations (Long AND Short papers)</h3>
<ul>
<li>Full paper presentations are allotted 15 minutes (including everything). Please prepare for a 12 minute presentation (including setup time) + 3 minutes for questions.</li>
<li>Short papers are allotted 10 minutes (including everything). Please prepare for a 8 minute presentation (including setup time) + 2 minutes for questions.</li>
<li>Your talk should summarize your paper - not replace it. Try to convey the main idea and key results instead of reproducing every detail (people can get details from the paper and ask you questions at the poster session).</li>
<li>Slides must be legible from the back of a large room. Typeface size on slides should be at least 24 points, or 20 points in exceptional cases.<br />Use visuals and diagrams. Avoid excessive text and complete sentences.</li>
<li>Use examples. Concrete examples are easier to grasp than abstract statements.</li>
<li>Repeat each question so that everyone hears it, the questioner verifies that you understood it, and you get time to prepare your answer.</li>
</ul>
<h3>Guidelines for POSTER Presentations (Long AND Short papers)</h3>
<ul>
<li>Please identify your assigned poster session (either on Thursday or Friday) from the online program.</li>
<li>The poster boards are square, 4 x 4 feet (48 x 48 inches or 122 x 122 cm), so please size your posters accordingly.</li>
<li>Posters must be visible from at least 6 feet away, so please use large typefaces (minimum of 32 points).</li>
<li>Avoid overly "texty" posters. Use visuals and diagrams. Remember that the poster should convey the main ideas of your paper (not replace the paper).</li>
</ul>
<h2>Guidelines for Extended Abstract Posters; Regular Posters; Late Breaking Results Posters; and Doctoral Consortium Posters</h2>
<ul>
<li>Your poster is scheduled for the opening reception on Wednesday evening.</li>
<li>The poster boards are square, 4 x 4 feet (48 x 48 inches or 122 x 122 cm), so please size your posters accordingly.</li>
<li>Posters must be visible from at least 6 feet away, so please use large typefaces (minimum of 32 points).</li>
<li>Avoid overly "texty" posters. Use visuals and diagrams. Remember that the poster should convey the main ideas of your paper (not replace the paper)</li>
</ul>]]></description>
			<author>herder@l3s.de (UMAP 2016)</author>
			<category>Conference</category>
			<pubDate>Sat, 18 Jun 2016 21:59:26 +0000</pubDate>
		</item>
		<item>
			<title>Full Program</title>
			<link>http://www.um.org/umap2016/8-conference/30-full-program</link>
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			<description><![CDATA[]]></description>
			<author>herder@l3s.de (UMAP 2016)</author>
			<category>Conference</category>
			<pubDate>Thu, 02 Jun 2016 15:56:10 +0000</pubDate>
		</item>
		<item>
			<title>Accepted Posters, Demos and Late-Breaking Results</title>
			<link>http://www.um.org/umap2016/program/accepted-posters-late-breaking-results-and-demos</link>
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			<description><![CDATA[<h2>LATE-BREAKING RESULTS</h2>
<p><strong>User Personality and Chat Room Behavior in Synchronous Online Learning</strong><br />- by Wen Wu (Hong Kong Baptist University); Li Chen (Hong Kong Baptist University); Qingchang Yang (Hong Kong Baptist University)<br /> <br /><strong>Exploring Contingent Step Decomposition in a Tutorial Dialogue System</strong><br />- by Pamela Jordan (University of Pittsburgh); Patricia Albacete (University of Pittsburgh); Sandra Katz (University of Pittsburgh)<br /> <br /><strong>Individual and Comparison Open Learner Model Visualisations to Identify What to Work On Next</strong><br />- by Susan Bull (University College London); Peter Brusilovsky (University of Pittsburgh); Julio Guerra (University of Pittsburgh); Rafael Araujo (Federal University of Uberl&acirc;ndia)<br /> <br /><strong>What&rsquo;s Inside the Box? An Open Student Modeling Approach in a Museum Context</strong><br />- by Diego Zapata-Rivera (Educational Testing Service)</p>
<p><strong>A Comparative Study of Visual Cues for Annotation-Based Navigation Support in Adaptive Educational Hypermedia</strong><br />- by Roya Hosseini (University of Pittsburgh); Peter Brusilovsky (University of Pittsburgh)</p>
<h2>POSTERS</h2>
<p><strong>Multilingual Tagging Behaviour: the role of recommender systems</strong><br />- by Angelina Ziesemer (PUCRS); Jamie Blustein (Dalhousie University); Milene Silveira ((PUCRS)<br /> <br /><strong>Diagnosis at Scale: Detecting the Expertise Level and Knowledge States of Lifelong Professional Learners</strong><br />- by Oluwabukola Ishola (University of Saskatchewan); Gord McCalla (University of Saskatchewan)<br /> <br /><strong>Personality profiling from text: language features tied to personality across corpora</strong><br />- by William Wright (University of Hawaii at Manoa); David Chin (University of Hawaii at Manoa)<br /> <br /><strong>Pupillary Response: Removing Screen Luminosity Effects for Clearer Implicit Feedback</strong><br />- by Tomas Juhaniak (Slovak University of Technology in Bratislava); Patrik Hlav&aacute;č, Robert Moro (Slovak University of Technology in Bratislava); Jakub Simko (Slovak University of Technology in Bratislava); Maria Bielikova (Slovak University of Technology in Bratislava)<br /> <br /><strong>Supporting Group Decision Making with Recommendations and Explanations</strong><br />- by Thuy Ngoc Nguyen (Free University of Bozen-Bolzano); Francesco Ricci (Free University of Bozen-Bolzano)</p>
<h2>DEMO</h2>
<p><strong>CogniWin: An Integrated Framework to Support Older Adults at Work<br /></strong>- by David Portugal (CITARD Services Ltd.); Marios Belk (University of Cyprus and CITARD Services Ltd.); Sten Hanke (Austrian Institute of Technology); Markus M&uuml;llner-Rieder (Austrian Institute of Technology); Miguel Sales Dias (Microsoft Language Development Center); Jo&atilde;o Quintas (Instituto Pedro Nunes); Christoph Glauser (ArgYou AG); Eleni Christodoulou (CITARD Services Ltd.); George Samaras (University of Cyprus and CITARD Services Ltd.); Mehdi Snene (University of Geneva); Dimitri Konstantas (University of Geneva)</p>]]></description>
			<author>herder@l3s.de (UMAP 2016)</author>
			<category>Conference</category>
			<pubDate>Wed, 01 Jun 2016 23:10:47 +0000</pubDate>
		</item>
		<item>
			<title>Types of Presentations</title>
			<link>http://www.um.org/umap2016/program/types-of-presentations</link>
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			<description><![CDATA[]]></description>
			<author>herder@l3s.de (UMAP 2016)</author>
			<category>Conference</category>
			<pubDate>Wed, 01 Jun 2016 16:34:05 +0000</pubDate>
		</item>
		<item>
			<title>Sponsorship</title>
			<link>http://www.um.org/umap2016/sponsors</link>
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			<description><![CDATA[<h2>Thanks to our sponsors: <img src="http://www.um.org/umap2016/images/sponsors/acm.png" alt="acm" style="margin: 5px;" /><img src="http://www.um.org/umap2016/images/sponsors/sigweb_logo.png" alt="sigweb logo" style="margin: 5px;" /><img src="http://www.um.org/umap2016/images/sponsors/sigchi_logo.png" alt="sigchi logo" style="margin: 5px;" />&nbsp;</h2>
<p><strong>Platinum Sponsors (USD $10,000 +):</strong><img src="http://www.um.org/umap2016/images/sponsors/usermodelinglogo.gif" alt="usermodelinglogo" width="98" height="98" style="margin: 5px;" />&nbsp;<img src="http://www.um.org/umap2016/images/sponsors/NSF-logo.jpg" alt="NSF logo" width="101" height="102" /></p>
<p>&nbsp;<br /><strong>Gold Sponsor (USD $5,000+):</strong><img src="http://www.um.org/umap2016/images/sponsors/MSFT_logo_rgb_C-Gray.png" alt="MSFT logo rgb C Gray" width="263" height="97" /></p>
<p>&nbsp;</p>
<p><strong>Bronze Sponsors (USD $1,000+): </strong><img src="http://www.um.org/umap2016/images/sponsors/googlelogo_color_416x140dp_1.png" alt="googlelogo color 416x140dp 1" width="120" height="41" style="margin: 5px;" />&nbsp; <img src="http://www.um.org/umap2016/images/sponsors/springer-logo.jpg" alt="springer logo" width="177" height="47" /></p>
<hr />
<h2>Why Sponsor UMAP'2016?&nbsp;</h2>
<p>UMAP is the premier international conference for researchers and practitioners working on personalization and systems that adapt to individual users, to groups of users, and that collect, represent, and model user information. It is a successor of two successful conference series: User Modeling, which started in 1986, and Adaptive Hypertext and Hypermedia, which started in 2000. This year for the first time it has been sponsored by ACM under two SIGs: CHI and Web. The proceedings (previously published by Springer), from this year onwards will be published in the ACM Digital Library.</p>
<p>UMAP 2016 covers a wide variety of research areas where personalization and adaptation may be applied. This include (but is in no way limited to) a number of domains in which researchers are engendering significant innovations based on advances in user modeling and adaptation: recommender systems; adaptive educational systems; intelligent user interfaces; eCommerce; advertising; digital humanities; social networks; personalized health; entertainment, and many more. This year, there were 5 main themes/tracks, chaired by world-renoun researchers:&nbsp;</p>
<ul>
<li>User Modelling for Recommender Systems</li>
<li>Adaptive &amp; Personalized Educational Systems</li>
<li>Personalization in the Social Web &amp; Crowdsourcing Era</li>
<li>Adaptive, Intelligent, &amp; Multimodal User Interfaces</li>
<li>Architectures, techniques &amp; methodologies for UMAP</li>
</ul>
<p>UMAP 2016 provides doctoral students with the opportunity to explore and develop their research interests under the guidance of a panel of distinguished scholars, and possibilities for researchers to present and disucss their research, and to network with other researchers. A vibrant workshop program with 9 workshops and two tutorials, plus poster, demo and late-breaking results session complete the program of the conference.&nbsp;</p>
<p>Your investment in the conference allows you to capitalize on UMAP's respected reputation and industry connections to increase your brand awareness, strengthen your exposure in the market place, and reinforce your position as an industry leader in personalization and user-adaptive systems. There are three other benefits: first, your kind sponsorship will help keep the costs of the conference reasonable for students, and improve the quality of the conference experience for all attendees world-wide. Second, sponsors will get an opportunity to showcase their state-of- the-art personalization and recommender technologies, which helps publicize your organization&rsquo;s work and recruitment effort in the area of personalization and recommender systems. Third, sponsors will be able to get involved and influence the conference events and the community as a whole.</p>
<p>We offer three levels of sponsorship summarized in the table below. In recognition of all sponsorship levels, UMAP 2016 will acknowledge your support in the following ways:</p>
<ul>
<li>Your company name and logo will appear as sponsors on all formal conference announcements and on the program material given to attendees with indication of the level of sponsorship (Platinum, Gold, Silver)</li>
<li>Your company name, logo and URL will be included in the conference website (with indication of the sponsorship level).</li>
<li>You have the option of naming events. We will name an event after your company (e.g., conference banquet and poster reception). The choice of naming of events will be decided based on the level of sponsorship, the amount of the contribution and the order received.</li>
<li>We will announce your company's contribution and offer thanks at the opening and closing sessions of the conference.</li>
<li>You will have the opportunity to include material and give-aways with the conference material for each attendee.</li>
<li>You can nominate people in your organization to organize a session or participate in industry events (e.g., industry panel).</li>
<li>To help connect industry with the UMAP community, we are also planning to host exhibition booths possibly a job fair;&nbsp; sponsors will have a priority since our space is limited.</li>
<li>Depending on the level of sponsorship, you will get a number of free registrations for the conference, so that your employees can participate in the conference and represent your company.</li>
</ul>
<p>If you are interested to become a sponsor, please, contact General Co-Chair Julita Vassileva (<a href="mailto:jiv@cs.usask.ca?subject=UMAP'2016%20Sponsorship" target="_blank">email</a>). If you have any suggestions about your participation in UMAP 2016, we would also love to hear!</p>
<h3>Sponsorship levels - summary:</h3>
<p><img src="http://www.um.org/umap2016/images/conference/keynotes/sponsorship.jpg" alt="sponsorship" /></p>
<p>&nbsp;</p>]]></description>
			<author>herder@l3s.de (UMAP 2016)</author>
			<category>Conference</category>
			<pubDate>Wed, 18 May 2016 00:00:48 +0000</pubDate>
		</item>
		<item>
			<title>Tutorials</title>
			<link>http://www.um.org/umap2016/program/tutorials</link>
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			<description><![CDATA[<p>Two half-day tutorials will be presented at UMAP'2016.&nbsp;</p>
<h2>T1: Semantics-Aware Techniques for Social Media Analysis, User Modeling, and Recommender Systems</h2>
<h3>Pasquale Lops and Cataldo Musto (University of Bari Aldo Moro, Italy)&nbsp;<img src="http://www.um.org/umap2016/images/conference/keynotes/lops.jpg" alt="lops" width="122" height="133" style="margin-right: 10px; margin-top: 10px; margin-bottom: 10px; float: left;" /><img src="http://www.um.org/umap2016/images/conference/keynotes/musto.jpg" alt="Cataldo Musto" width="130" height="130" style="border: 2px solid #000000; margin-top: 10px; margin-left: 10px; margin-bottom: 10px; float: right;" /></h3>
<p>Since the creation of the World Wide Web and with the advent of the Social Web - where almost&nbsp;any user can create and share content of different types &ndash; there was an exponential growth of the&nbsp;online information which gave new life to the research in the area of user modelling and&nbsp;recommender systems. Many information about user preferences can be also obtained by mining&nbsp;data gathered from many heterogeneous sources, such as the content posted by people on social&nbsp;networks and microblogs, in order to unveil latent information about their interests, automatically&nbsp;extract people personality traits, build preference models on the ground of textual reviews, and so&nbsp;on. At the same time, the recent phenomenon of (Linked) Open Data fueled this research line by&nbsp;making available a huge amount of machine-readable textual data.<br />However, a complete exploitation of such textual data requires a comprehension of the information&nbsp;conveyed by people and in turn, this requires a deep understanding of the language, which is not&nbsp;Hence, novel research works have introduced semantic techniques able to deal with the classical&nbsp;problems of simple keyword-based approaches by means of concept-based representations of items.&nbsp;The goal of this tutorial is to provide a broad overview of semantic techniques for enhanced content&nbsp;representations, some of which having their roots in NLP foundations, to build a new generation of&nbsp;semantics-aware services for user modeling, personalization and recommendation.</p>
<p><strong>Intended audience:&nbsp;</strong>This tutorial will benefit researchers and practitioners with broad interest in user modeling and&nbsp;recommender systems, who are willing to have a whole picture of advanced semantics-aware&nbsp;techniques for building advanced and intelligent services for user modeling and recommender&nbsp;systems. The technical level of the tutorial will be intermediate.</p>
<p><strong>Pasquale Lops</strong> is Assistant Professor at the Department of Computer Science, University of Bari&nbsp;Aldo Moro, Italy. He received the Ph.D. in Computer Science from the University of Bari in 2005&nbsp;with a dissertation on &ldquo;Hybrid Recommendation Techniques based on User Profiles&rdquo;. His research&nbsp;interests include recommender systems, machine learning and user modelling. He authored over&nbsp;120 articles published in international journals, international collections, proceedings of national&nbsp;and international conferences and workshops, and book chapters. He participated in more than 20&nbsp;funded research projects. He is Area Chair of User Modelling for Recommender Systems at the&nbsp;International Conference on User Modeling, Adaptation and Personalization 2016, and Senior&nbsp;Program Committee member of the ACM Conference on Recommender Systems since 2014. He&nbsp;co-organized several workshops related to user modeling and recommender systems.</p>
<p>Personal web site: <a href="http://www.di.uniba.it/~swap/lops.html">http://www.di.uniba.it/~swap/lops.html</a>&nbsp; &nbsp;Google Scholar profile: <a href="http://scholar.google.com/citations?user=1MHRACkAAAAJ">http://scholar.google.com/citations?user=1MHRACkAAAAJ</a></p>
<p><strong>Cataldo Musto</strong> is Assistant Professor at the Department of Computer Science, University of Bari&nbsp;Aldo Moro, Italy. He completed his Ph.D. in 2012 with a dissertation on &ldquo;Enhanced Vector Space&nbsp;Models for Content-based Recommender Systems&rdquo;. His research focuses on the adoption of&nbsp;machine learning and natural language processing techniques for semantic content representation in&nbsp;recommender system, user modeling, and intelligent adaptive platforms. He was an invited speaker&nbsp;at the workshop on Semantic Adaptive and Social Web (SASWeb) at UMAP 2012 and at the first&nbsp;workshop on Financial Recommender Systems (FINREC 2015). He has published over 50 papers&nbsp;and served as reviewer or co-reviewer in the Program Committee of several conferences in the area&nbsp;as ACM Recommender Systems, ECIR, UMAP and WWW.</p>
<p>Personal web site: <a href="http://www.di.uniba.it/~swap/musto">http://www.di.uniba.it/~swap/musto</a>&nbsp; &nbsp;Google Scholar profile: <a href="https://scholar.google.com/citations?user=pauGgdYAAAAJ&amp;hl=it">https://scholar.google.com/citations?user=pauGgdYAAAAJ&amp;hl=it</a><a href="https://scholar.google.com/citations?user=pauGgdYAAAAJ&amp;hl=it"></a></p>
<hr /><hr /><hr />
<h2>T2: Games, gamification and personalization</h2>
<h3>Amon Rapp (University of Torino, Italy)</h3>
<p><img src="http://www.um.org/umap2016/images/conference/keynotes/rapp.jpg" alt="rapp" width="123" height="123" style="margin: 10px; float: right;" />Games largely impact on players&rsquo; experience through their designs, by retaining them in the game&nbsp;world, modifying their habits and involving so that they can become addicted to them. For these&nbsp;reasons games have been largely used for behavior change interventions in the health, sustainability&nbsp;and wellness domains. One of the key for producing an engaging player experience in games is&nbsp;personalization: games are personalized on the basis of the players&rsquo; personalities, play styles, skills,&nbsp;and so on. This fundamental factor in games, however, is still not widely exploited in one of the most&nbsp;recent and popular techniques that uses game elements for behavior change purposes. Gamification,&nbsp;a design method that employs game elements in non-game contexts, aims at reproducing the effects&nbsp;of games even in non-game applications and services. Aim of this tutorial is providing an overview on&nbsp;how games implement personalized features and how they impact on players&rsquo; experience. Then, we&nbsp;will outline how games can be used for behavior change purposes. Among these opportunities we will&nbsp;focus on gamification, as a novel design technique able to affect users&rsquo; motivation and behavior. We&nbsp;will illustrate how gamification works, grounding it in behavior change theories. Finally, we will explore&nbsp;how gamification can implement personalization in its designs.</p>
<p><strong>Learning objectives.</strong></p>
<p>- to learn about personalization in games</p>
<p>- to be aware of the most important work in the state of the art and the evolution in the field of games&nbsp;used for behavior change</p>
<p>- to learn about gamification and its potentialities for design</p>
<p>- to experiment with some design techniques for producing personalized gamified services</p>
<p><strong>Amon Rapp</strong> is a research fellow at the Computer Science Department at University of Torino, where&nbsp;he is a member of the Smart Interactive Objects and Systems group. He is currently the head of the&nbsp;Smart Personal Technology Lab at ICxT (Center for Innovation for Society and Territory). His main&nbsp;research interests are related to behavior change technologies, gamification and game design, and&nbsp;personal informatics. His research activity resulted in the organization of different workshops: &ldquo;LinkQS&rdquo;&nbsp;at Hypertext 2014 and &ldquo;"New Frontiers of Quantified Self" at UBICOMP 2015. He teaches as an&nbsp;adjunct professor the Psychology of Human-Technology Interaction course at the Psychology&nbsp;Master Degree in the University of Torino. He served as a program committee member for several&nbsp;conferences and workshops in the field and was Session Chair at IEEE CIVEMSA Conference 2014&nbsp;(Brain-Computer Interfaces Session), COIOTE Cognitive Internet of Things Technologies Conference&nbsp;(Affordances in Internet of Things Session) 2016, and HCI International 2016 (Quantified Self &amp;&nbsp;Personal Informatics parallel session).</p>
<p>&nbsp;</p>]]></description>
			<author>herder@l3s.de (UMAP 2016)</author>
			<category>Conference</category>
			<pubDate>Thu, 12 May 2016 20:46:52 +0000</pubDate>
		</item>
		<item>
			<title>Extended-call</title>
			<link>http://www.um.org/umap2016/calls/poster-demo-and-lbr</link>
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			<description><![CDATA[<h2>Call for Demos, Posters and Late-Breaking Results</h2>
<h3>(Deadline: May 7, 2016)</h3>
<h4>Demonstrations</h4>
<p>Demonstrations will showcase research prototypes and commercially available products of UMAP-based systems at the conference. Demonstrations are an excellent way to receive feedback from the conference audience. Descriptions of demonstrations should have a length of max 2 pages in the ACM SIG proceedings template. On an extra page (not to be published), submissions should include a specification of the technical requirements for demonstrating the system at UMAP 2016.</p>
<h4>Posters</h4>
<p>Descriptions of posters must be original and unpublished accounts of innovative work in progress or research that is best communicated in an interactive or graphical format. They should report at least preliminary results. Poster abstracts should have a length of max 2 pages in the ACM SIG proceedings template.</p>
<h4>Late-Breaking Results</h4>
<p>Late-breaking results must contain original and unpublished accounts of innovative research ideas, preliminary results, industry showcases, and system prototypes, addressing both the theory and practice of user modeling, adaptation and personalization. In addition, papers introducing recently started research projects or summarizing project results are welcome as well. Late-breaking results papers are expected to be longer than posters and demonstrations papers and should have a length of 4 to 6 pages in the ACM SIG proceedings template.</p>
<h4>Submission and Review Process</h4>
<p>Submissions (demos, posters and late-breaking results) must adhere to the ACM SIG proceedings format. A template can be found at: <br /> <a href="http://www.acm.org/publications/proceedings-template">http://www.acm.org/publications/proceedings-template</a></p>
<p>Submit your papers in PDF format via EasyChair for UMAP 2016 Demos, Posters, and Late-Breaking Results at:<br /><a href="https://easychair.org/conferences/?conf=umap16postersdemos">https://easychair.org/conferences/?conf=umap16postersdemos</a></p>
<p>The review process will be single blinded, i.e. authors&rsquo; names should be included in the papers. Submissions will be reviewed by at least two independent reviewers. They will be assessed based on their originality and novelty, potential contribution to the research field, potential impact in particular use cases, and the usefulness of presented experiences, as well as their overall readability. Papers that exceed the page limit for the corresponding category (2 pages for demos and posters and 6 pages for late-breaking results) or do not adhere to the formatting guidelines will be returned without review.</p>
<h4>Publication and Presentation</h4>
<p>Accepted demo, poster and late-breaking results papers will be published in the UMAP 2016 Extended Proceedings as a volume of CEUR Workshop Proceedings. All three categories will be presented at the poster reception of the conference, in the form of a poster and/or a software demonstration following poster format. This form of presentation will provide presenters with an opportunity to obtain direct one-to-one feedback about their work from a wide audience during the conference. Valid poster formats are a single slide of about 24&Prime;x36&Prime; (ISO A1) or alternatively up to 9 ISO A4 slides.</p>
<p>At least one author of each accepted paper must register for the conference and present the paper there.</p>
<h4>Important Dates</h4>
<p><span style="color: #ff0000;">Paper submission: May 7, 2016</span><br />Notification to Authors: June 1, 2016<br />Camera ready submission: June 7, 2016</p>
<p>The submissions times are 11:59 pm Hawaii time.</p>]]></description>
			<author>herder@l3s.de (UMAP 2016)</author>
			<category>Conference</category>
			<pubDate>Wed, 16 Mar 2016 19:46:41 +0000</pubDate>
		</item>
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			<title>Key Areas</title>
			<link>http://www.um.org/umap2016/calls/key-areas</link>
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			<description><![CDATA[<p>UMAP 2016 will explore, study and shape a broad range of dimensions faced by modern user&nbsp;adaptive systems, covering the following Key Areas chaired by leading researchers.</p>
<h2>User Modelling for Recommender Systems</h2>
<p><strong>Area Chairs: Alexander Felfernig &amp; Pasquale Lops</strong></p>
<p>Semantic recommenders<br />Social recommenders<br />User Experience, Explanations, Trust, Control<br />Context-aware recommender systems<br />Conversational recommender systems<br />Implicit and explicit user feedback<br />Preference elicitation<br />Machine learning for recommender systems<br />Case studies of real-world implementations</p>
<h2>Adaptive &amp; Personalized Educational Systems</h2>
<p><strong>Area Chairs: Antonija Mitrovic &amp; Kalina Yacef</strong></p>
<p>Learner modeling<br />Intelligent tutoring systems<br />Adaptive and personalized learning support<br />Collaborative and group learning<br />Emerging environments such as MOOCs and educational games<br />Educational data mining and learning analytic modeling techniques<br />Learning at scale<br />Modeling affective, motivational, and metacognitive aspects of learning<br />Case studies of real-world implementations</p>
<h2>Personalization in the Social Web &amp; Crowdsourcing Era</h2>
<p><strong>Area Chairs: Alessandro Bozzon &amp; Harith Alani</strong></p>
<p>Data-driven approaches and big data techniques<br />Deep learning for personalization with social and crowd-generated data<br />Social network analysis<br />Modeling individuals, groups, and communities<br />Engagement &amp; sustainability for personalization<br />User awareness and control<br />Privacy, perceived security, and trust<br />Adaptations based on personality, society, and culture<br />Mining of social media and crowd-generated data<br />Human computation and machine intelligence for personalization<br />Harnessing wisdom of the crowd for personalization<br />Case studies of real-world implementations</p>
<h2>Adaptive, Intelligent, &amp; Multimodal User Interfaces</h2>
<p><strong>Area Chairs: Julien Epps &amp; Hatice Gunes</strong></p>
<p>Multimodal user models<br />Natural interaction (speech, language, gestures)<br />Brain-computer interfaces<br />Adaptive information visualization<br />Adaptive hypermedia systems<br />Adaptive collaboration support<br />User modeling for special needs<br />Case studies of real-world implementations</p>
<h2>Architectures, techniques &amp; methodologies for UMAP</h2>
<p><strong>Area Chairs: Stephan Weibelzahl &amp; Mihaela Cocea</strong></p>
<p>Models of perception, action, cognition, and affect<br />Neurobiological and physiological models<br />User experience<br />Ongoing continuous modeling<br />Life wide modeling<br />Data-driven approaches<br />Non-standard database representations (networks, graphs)<br />Sensor networks<br />Handheld and mobile devices<br />Standards and specifications<br />Interoperability, semantics<br />Evaluation methodologies and metrics<br />Case studies of real-world implementations</p>
<h2>&nbsp;</h2>]]></description>
			<author>herder@l3s.de (UMAP 2016)</author>
			<category>Conference</category>
			<pubDate>Mon, 08 Feb 2016 16:15:56 +0000</pubDate>
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